Release Information
Project: Notification Framework
Version: v1.0.0
Downloads: 0
Release Notes
Core System
- Added the NotificationService framework.
- Added server-side notification management.
- Added client-side notification rendering.
- Added player linking and unlinking system.
- Added notification queues.
- Added active notification management.
Notification Features
- Added notification creation through
NotificationService:Notify(). - Added broadcasting notifications with
NotificationService:NotifyAll(). - Added notification searching with
NotificationService:Get(). - Added active and queued notification retrieval.
- Added notification stacking support.
- Added notification priority handling.
Customization
- Added customizable notification payloads.
- Added notification presets.
- Added configurable notification actions.
- Added custom sounds.
- Added configurable animations.
- Added customizable notification frames.
Frame System
- Added support for multiple notification frames.
- Added independent queues per frame.
- Added frame validation through RemoteFunctions.
API
- Added public Notification object methods:
:Send():Dismiss():Destroy():Serialize():Stack():ResetEndTime():IsQueued():IsShowing():IsDismissed():IsStackable()
Developer Experience
- Added full documentation.
- Added Luau type definitions.
- Added configuration modules.
- Added validation system for safer API usage.
Notes
This is the first stable release of NotificationService.
Future updates may introduce additional customization features, performance improvements, and quality-of-life improvements.