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v1.0.0

Release


Release Information

Project: Notification Framework

Version: v1.0.0

Downloads: 0

Release Notes

Core System

  • Added the NotificationService framework.
  • Added server-side notification management.
  • Added client-side notification rendering.
  • Added player linking and unlinking system.
  • Added notification queues.
  • Added active notification management.

Notification Features

  • Added notification creation through NotificationService:Notify().
  • Added broadcasting notifications with NotificationService:NotifyAll().
  • Added notification searching with NotificationService:Get().
  • Added active and queued notification retrieval.
  • Added notification stacking support.
  • Added notification priority handling.

Customization

  • Added customizable notification payloads.
  • Added notification presets.
  • Added configurable notification actions.
  • Added custom sounds.
  • Added configurable animations.
  • Added customizable notification frames.

Frame System

  • Added support for multiple notification frames.
  • Added independent queues per frame.
  • Added frame validation through RemoteFunctions.

API

  • Added public Notification object methods:
    • :Send()
    • :Dismiss()
    • :Destroy()
    • :Serialize()
    • :Stack()
    • :ResetEndTime()
    • :IsQueued()
    • :IsShowing()
    • :IsDismissed()
    • :IsStackable()

Developer Experience

  • Added full documentation.
  • Added Luau type definitions.
  • Added configuration modules.
  • Added validation system for safer API usage.

Notes

This is the first stable release of NotificationService.

Future updates may introduce additional customization features, performance improvements, and quality-of-life improvements.